GeForce MX330
VS
GeForce GTX 1650

GeForce MX330 vs GeForce GTX 1650

NVIDIA

GeForce MX330

2020Core: 1531 MHzBoost: 1594 MHz
VS
NVIDIA

GeForce GTX 1650

2019Core: 1485 MHzBoost: 1665 MHz

Performance Spectrum - GPU

About G3D Mark

G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.

Value Upgrade Path

This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. The GeForce MX330 is positioned at rank #293 in our cost-efficiency ranking, representing a Lower cost-benefit for your build. Components placed above yours deliver better value for money.

MSRP is the manufacturer's suggested retail price.
Avg price is the current average price collected from markets across the web.

Performance Per Dollar GeForce MX330

#61
GeForce RTX 2070 (móvel)
MSRP: $800|Avg: $350
99%
#62
GeForce RTX 2080 (móvel)
MSRP: $1000|Avg: $350
96%
#283
Radeon RX 550X (móvel)
MSRP: $35|Avg: $35
693%
#285
628%
#286
626%
#290
GeForce GTX 1050 (Mobile)
MSRP: N/A|Avg: $50
570%
#291
Radeon RX 6300
MSRP: $60|Avg: $40
566%
#293
GeForce MX330
MSRP: $150|Avg: $100
100%
#297
Radeon RX 780
MSRP: $499|Avg: $721
98%
#300
GeForce 940MX
MSRP: $100|Avg: $50
96%
#301
GeForce MX130
MSRP: $120|Avg: $50
96%
#302
Arc Graphics 130V
MSRP: $300|Avg: $250
96%
#303
Radeon R5 430
MSRP: $59|Avg: $50
96%
#304
GeForce MX150
MSRP: $150|Avg: $60
96%
#307
GeForce MX450
MSRP: $250|Avg: $200
95%
#308
Arc Graphics 140V
MSRP: $350|Avg: $300
94%
Based on actual market prices and performance benchmarks.

Performance Per Dollar

Based on actual market prices and performance benchmarks.

Performance Comparison

About G3D Mark

🏆 Chipversus Verdict

🚀 Performance Leadership

The GeForce GTX 1650 is the superior choice for raw performance. It leads with a 234.9% higher G3D Mark score and 100% more VRAM (4 GB vs 2 GB). This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the GeForce MX330.

InsightGeForce MX330GeForce GTX 1650
Performance
Lower raw frame rates (-234.9%)
Leading raw performance (+234.9%)
Longevity
Pascal (2016−2021) (14nm)
Turing (2018−2022) (12nm)
Ecosystem
Supports FSR Upscaling
Supports FSR Upscaling
VRAM
❌ Less VRAM capacity
✅ More VRAM (+100%)
Efficiency
💡 Excellent Perf/Watt
⚡ Higher Power Consumption
Case Fit
📏 Compact / SFF Friendly

💎 Value Proposition

The GeForce GTX 1650 offers a compelling cost-to-performance ratio. Priced at $75 versus $100 for the GeForce MX330, it costs 25% less. While it maintains basic entry-level capabilities, this results in a 346.5% higher cost efficiency score.

InsightGeForce MX330GeForce GTX 1650
Cost Efficiency
Lower cost efficiency
Better overall value (+346.5%)
Upfront Cost
⚠️Higher upfront cost ($100)
More affordable ($75)

Performance Check

Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.

Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Technical Specifications

Side-by-side comparison of GeForce MX330 and GeForce GTX 1650

NVIDIA

GeForce MX330

The GeForce MX330 is manufactured by NVIDIA. It was released in February 10 2020. It features the Pascal architecture. The core clock ranges from 1531 MHz to 1594 MHz. It has 384 shading units. The thermal design power (TDP) is 10W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 2,350 points.

NVIDIA

GeForce GTX 1650

The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.

Graphics Performance

In G3D Mark, the GeForce MX330 scores 2,350 versus the GeForce GTX 1650's 7,869 — the GeForce GTX 1650 leads by 234.9%. The GeForce MX330 is built on Pascal while the GeForce GTX 1650 uses Turing, both on 14 nm vs 12 nm. Shader units: 384 (GeForce MX330) vs 896 (GeForce GTX 1650). Raw compute: 1.224 TFLOPS (GeForce MX330) vs 2.984 TFLOPS (GeForce GTX 1650). Boost clocks: 1594 MHz vs 1665 MHz.

FeatureGeForce MX330GeForce GTX 1650
G3D Mark Score
2,350
7,869+235%
Architecture
Pascal
Turing
Process Node
14 nm
12 nm
Shading Units
384
896+133%
Compute (TFLOPS)
1.224 TFLOPS
2.984 TFLOPS+144%
Boost Clock
1594 MHz
1665 MHz+4%
ROPs
16
32+100%
TMUs
24
56+133%
L1 Cache
144 KB
896 KB+522%
L2 Cache
0.5 MB
1 MB+100%

Advanced Features (DLSS/FSR)

FeatureGeForce MX330GeForce GTX 1650
Upscaling Tech
FSR 1.0 (Software)
FSR 2.1 (Compatible)
Frame Generation
Not Supported
FSR 3 (Compatible)
Ray Reconstruction
No
No
Low Latency
Standard
Standard
💾

Video Memory (VRAM)

The GeForce MX330 comes with 2 GB of VRAM, while the GeForce GTX 1650 has 4 GB. The GeForce GTX 1650 offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Memory bandwidth: 48 GB/s (GeForce MX330) vs 128 GB/s (GeForce GTX 1650) — a 166.7% advantage for the GeForce GTX 1650. Bus width: 64-bit vs 128-bit. L2 Cache: 0.5 MB (GeForce MX330) vs 1 MB (GeForce GTX 1650) — the GeForce GTX 1650 has significantly larger on-die cache to reduce VRAM reliance.

FeatureGeForce MX330GeForce GTX 1650
VRAM Capacity
2 GB
4 GB+100%
Memory Type
GDDR5
GDDR5
Memory Bandwidth
48 GB/s
128 GB/s+167%
Bus Width
64-bit
128-bit+100%
L2 Cache
0.5 MB
1 MB+100%
🖥️

Display & API Support

DirectX support: 12 (GeForce MX330) vs 12 (GeForce GTX 1650). Vulkan: 1.4 vs 1.4. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 2 vs 3.

FeatureGeForce MX330GeForce GTX 1650
DirectX
12
12
Vulkan
1.4
1.4
OpenGL
4.6
4.6
Max Displays
2
3+50%
🎬

Media & Encoding

Hardware encoder: Pascal (GeForce MX330) vs NVENC 5th gen (Volta) (GeForce GTX 1650). Decoder: PureVideo HD VP8 vs NVDEC 4th gen. Supported codecs: H.264,H.265/HEVC (GeForce MX330) vs H.264,H.265/HEVC,VP8,VP9 (GeForce GTX 1650).

FeatureGeForce MX330GeForce GTX 1650
Encoder
Pascal
NVENC 5th gen (Volta)
Decoder
PureVideo HD VP8
NVDEC 4th gen
Codecs
H.264,H.265/HEVC
H.264,H.265/HEVC,VP8,VP9
🔌

Power & Dimensions

The GeForce MX330 draws 10W versus the GeForce GTX 1650's 75W — a 152.9% difference. The GeForce MX330 is more power-efficient. Recommended PSU: 350W (GeForce MX330) vs 300W (GeForce GTX 1650). Power connectors: Mobile vs None.

FeatureGeForce MX330GeForce GTX 1650
TDP
10W-87%
75W
Recommended PSU
350W
300W-14%
Power Connector
Mobile
None
Length
229mm
Height
111mm
Slots
0-100%
2
Temp (Load)
70°C
Perf/Watt
235.0+124%
104.9
💰

Value Analysis

The GeForce MX330 launched at $150 MSRP and currently averages $100, while the GeForce GTX 1650 launched at $149 and now averages $75. The GeForce GTX 1650 costs 25% less ($25 savings) at current market prices. Performance per dollar (G3D Mark / price): 23.5 (GeForce MX330) vs 104.9 (GeForce GTX 1650) — the GeForce GTX 1650 offers 346.4% better value. The GeForce MX330 is the newer GPU (2020 vs 2019).

FeatureGeForce MX330GeForce GTX 1650
MSRP
$150
$149
Avg Price (30d)
$100
$75-25%
Performance per Dollar
23.5
104.9+346%
Codename
GP108
TU117
Release
February 10 2020
April 23 2019
Ranking
#647
#323