
GeForce4 440 Go 64M vs GeForce GTX 1650

GeForce4 440 Go 64M
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GeForce GTX 1650
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. The GeForce4 440 Go 64M is positioned at rank #741 in our cost-efficiency ranking, representing a Lower cost-benefit for your build. Components placed above yours deliver better value for money.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar GeForce4 440 Go 64M
Performance Per Dollar
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
⚠️ Generational Difference
The GeForce GTX 1650 is significantly newer (2019 vs 2012). The GeForce GTX 1650 likely supports modern features like Ray Tracing, Tensor Cores, and DLSS/FSR upscaling, which act as force multipliers for performance. The GeForce4 440 Go 64M lacks this hardware feature set, limiting its longevity in modern titles despite any raw power similarities.
🚀 Performance Leadership
The GeForce GTX 1650 is the superior choice for raw performance. It leads with a 131050% higher G3D Mark score and 700% more VRAM (4 GB vs 512 MB). This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the GeForce4 440 Go 64M.
| Insight | GeForce4 440 Go 64M | GeForce GTX 1650 |
|---|---|---|
| Performance | ❌Lower raw frame rates (-131050%) | ✅Leading raw performance (+131050%) |
| Longevity | 🛑Obsolete Architecture (2012 / Kepler (2012−2018)) | Turing (2018−2022) (12nm) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ❌ Less VRAM capacity | ✅ More VRAM (+700%) |
| Efficiency | ⚡ Higher Power Consumption | 💡 Excellent Perf/Watt |
| Case Fit | — | 📏 Compact / SFF Friendly |
💎 Value Proposition
While current pricing data is unavailable, the GeForce GTX 1650 remains the clear technical winner. Check real-time availability to determine if the performance gap justifies the market price.
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of GeForce4 440 Go 64M and GeForce GTX 1650

GeForce4 440 Go 64M
The GeForce4 440 Go 64M is manufactured by NVIDIA. It was released in October 1 2012. It features the Kepler architecture. The core clock speed is Up to 710 MHz. It has 384 shading units. The thermal design power (TDP) is 32W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 6 points.

GeForce GTX 1650
The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.
Graphics Performance
In G3D Mark, the GeForce4 440 Go 64M scores 6 versus the GeForce GTX 1650's 7,869 — the GeForce GTX 1650 leads by 131050%. The GeForce4 440 Go 64M is built on Kepler while the GeForce GTX 1650 uses Turing, both on 28 nm vs 12 nm. Shader units: 384 (GeForce4 440 Go 64M) vs 896 (GeForce GTX 1650). Raw compute: 0.5445 TFLOPS (GeForce4 440 Go 64M) vs 2.984 TFLOPS (GeForce GTX 1650).
| Feature | GeForce4 440 Go 64M | GeForce GTX 1650 |
|---|---|---|
| G3D Mark Score | 6 | 7,869+131050% |
| Architecture | Kepler | Turing |
| Process Node | 28 nm | 12 nm |
| Shading Units | 384 | 896+133% |
| Compute (TFLOPS) | 0.5445 TFLOPS | 2.984 TFLOPS+448% |
| ROPs | 16 | 32+100% |
| TMUs | 32 | 56+75% |
| L1 Cache | 32 KB | 896 KB+2700% |
| L2 Cache | 0.25 MB | 1 MB+300% |
Advanced Features (DLSS/FSR)
| Feature | GeForce4 440 Go 64M | GeForce GTX 1650 |
|---|---|---|
| Upscaling Tech | FSR 1.0 (Software) | FSR 2.1 (Compatible) |
| Frame Generation | Not Supported | FSR 3 (Compatible) |
| Ray Reconstruction | No | No |
| Low Latency | Standard | Standard |
Video Memory (VRAM)
The GeForce4 440 Go 64M comes with 512 MB of VRAM, while the GeForce GTX 1650 has 4 GB. The GeForce GTX 1650 offers 700% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 64-bit vs 128-bit. L2 Cache: 0.25 MB (GeForce4 440 Go 64M) vs 1 MB (GeForce GTX 1650) — the GeForce GTX 1650 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce4 440 Go 64M | GeForce GTX 1650 |
|---|---|---|
| VRAM Capacity | 0.5 GB | 4 GB+700% |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 64-bit | 128-bit+100% |
| L2 Cache | 0.25 MB | 1 MB+300% |
Display & API Support
DirectX support: 7.0 (GeForce4 440 Go 64M) vs 12 (GeForce GTX 1650). Vulkan: N/A vs 1.4. OpenGL: 1.5 vs 4.6. Maximum simultaneous displays: 2 vs 3.
| Feature | GeForce4 440 Go 64M | GeForce GTX 1650 |
|---|---|---|
| DirectX | 7.0 | 12+71% |
| Vulkan | N/A | 1.4 |
| OpenGL | 1.5 | 4.6+207% |
| Max Displays | 2 | 3+50% |
Media & Encoding
Hardware encoder: None (GeForce4 440 Go 64M) vs NVENC 5th gen (Volta) (GeForce GTX 1650). Decoder: MPEG-2 VPE vs NVDEC 4th gen. Supported codecs: MPEG-2 (GeForce4 440 Go 64M) vs H.264,H.265/HEVC,VP8,VP9 (GeForce GTX 1650).
| Feature | GeForce4 440 Go 64M | GeForce GTX 1650 |
|---|---|---|
| Encoder | None | NVENC 5th gen (Volta) |
| Decoder | MPEG-2 VPE | NVDEC 4th gen |
| Codecs | MPEG-2 | H.264,H.265/HEVC,VP8,VP9 |
Power & Dimensions
The GeForce4 440 Go 64M draws 32W versus the GeForce GTX 1650's 75W — a 80.4% difference. The GeForce4 440 Go 64M is more power-efficient. Recommended PSU: 350W (GeForce4 440 Go 64M) vs 300W (GeForce GTX 1650). Power connectors: PCIe-powered vs None. Card length: 0mm vs 229mm, occupying 0 vs 2 slots. Typical load temperature: 85 vs 70°C.
| Feature | GeForce4 440 Go 64M | GeForce GTX 1650 |
|---|---|---|
| TDP | 32W-57% | 75W |
| Recommended PSU | 350W | 300W-14% |
| Power Connector | PCIe-powered | None |
| Length | 0mm | 229mm |
| Height | 0mm | 111mm |
| Slots | 0-100% | 2 |
| Temp (Load) | 85 | 70°C-18% |
| Perf/Watt | 0.2 | 104.9+52350% |
Value Analysis
The GeForce GTX 1650 is the newer GPU (2019 vs 2012).
| Feature | GeForce4 440 Go 64M | GeForce GTX 1650 |
|---|---|---|
| MSRP | — | $149 |
| Avg Price (30d) | — | $75 |
| Codename | GK107 | TU117 |
| Release | October 1 2012 | April 23 2019 |
| Ranking | #903 | #323 |
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