
GeForce4 Ti 4800

MOBILITY/RADEON 9000
GeForce4 Ti 4800 vs MOBILITY/RADEON 9000 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce4 Ti 4800 vs MOBILITY/RADEON 9000 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends
GeForce4 Ti 4800 vs MOBILITY/RADEON 9000: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce4 Ti 4800
2010Why buy it
- ✅+50% higher PassMark G3D performance.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 0.0 vs 0 G3D/$ ($399 MSRP vs Unknown MSRP).
Trade-offs
- ❌2010 hardware with 512 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌2400% higher power demand at 250W vs 10W.
MOBILITY/RADEON 9000
2010Why buy it
- ✅Draws 10W instead of 250W, a 240W reduction.
Trade-offs
- ❌Lower PassMark G3D performance (4 vs 6).
- ❌2010 hardware with 512 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌Lower G3D Mark per dollar, at 0 vs 0.0 G3D/$ (Unknown MSRP vs $399 MSRP).
Quick Answers
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GeForce4 Ti 4800 vs MOBILITY/RADEON 9000 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce4 Ti 4800
The GeForce4 Ti 4800 is manufactured by NVIDIA. It was released in March 26 2010. It features the Fermi architecture. The core clock speed is 700 MHz. It has 480 shading units. The thermal design power (TDP) is 250W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 6 points. Launch price was $499.

MOBILITY/RADEON 9000
The MOBILITY/RADEON 9000 is manufactured by AMD. It was released in January 7 2010. It features the TeraScale 2 architecture. The core clock speed is 700 MHz. It has 800 shading units. The thermal design power (TDP) is 10W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 4 points.
Graphics Performance
In G3D Mark, the GeForce4 Ti 4800 scores 6 versus the MOBILITY/RADEON 9000's 4 — the GeForce4 Ti 4800 leads by 50%. The GeForce4 Ti 4800 is built on Fermi while the MOBILITY/RADEON 9000 uses TeraScale 2, both on a 40 nm process. Shader units: 480 (GeForce4 Ti 4800) vs 800 (MOBILITY/RADEON 9000). Raw compute: 1.345 TFLOPS (GeForce4 Ti 4800) vs 1.12 TFLOPS (MOBILITY/RADEON 9000).
| Feature | GeForce4 Ti 4800 | MOBILITY/RADEON 9000 |
|---|---|---|
| G3D Mark Score | 6+50% | 4 |
| Architecture | Fermi | TeraScale 2 |
| Process Node | 40 nm | 40 nm |
| Shading Units | 480 | 800+67% |
| Compute (TFLOPS) | 1.345 TFLOPS+20% | 1.12 TFLOPS |
| ROPs | 48+200% | 16 |
| TMUs | 60+50% | 40 |
| L1 Cache | 960 KB+1100% | 80 KB |
| L2 Cache | 768 KB+200% | 256 KB |
Advanced Features (DLSS/FSR)
The GeForce4 Ti 4800 gets NVIDIA DLSS, which still tends to look cleaner in motion. The MOBILITY/RADEON 9000 leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | GeForce4 Ti 4800 | MOBILITY/RADEON 9000 |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
Both cards ship with 512 MB of GDDR5. Memory bus width is 64-bit on the GeForce4 Ti 4800 and 64-bit on the MOBILITY/RADEON 9000. L2 Cache: 768 KB (GeForce4 Ti 4800) vs 256 KB (MOBILITY/RADEON 9000) — the GeForce4 Ti 4800 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce4 Ti 4800 | MOBILITY/RADEON 9000 |
|---|---|---|
| VRAM Capacity | 0.5 GB | 0.5 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 64-bit | 64-bit |
| L2 Cache | 768 KB+200% | 256 KB |
Display & API Support
DirectX support: 8.1 (GeForce4 Ti 4800) vs 8.1 (MOBILITY/RADEON 9000). Vulkan: None vs N/A. OpenGL: 1.3 vs 1.4. Maximum simultaneous displays: 2 vs 2.
| Feature | GeForce4 Ti 4800 | MOBILITY/RADEON 9000 |
|---|---|---|
| DirectX | 8.1 | 8.1 |
| Vulkan | None | N/A |
| OpenGL | 1.3 | 1.4+8% |
| Max Displays | 2 | 2 |
Media & Encoding
Hardware encoder: No (GeForce4 Ti 4800) vs N/A (MOBILITY/RADEON 9000). Decoder: No vs MPEG-2.
| Feature | GeForce4 Ti 4800 | MOBILITY/RADEON 9000 |
|---|---|---|
| Encoder | No | N/A |
| Decoder | No | MPEG-2 |
| Codecs | MPEG-2 |
Power & Dimensions
The GeForce4 Ti 4800 draws 250W versus the MOBILITY/RADEON 9000's 10W — a 184.6% difference. The MOBILITY/RADEON 9000 is more power-efficient. Recommended PSU: 350W (GeForce4 Ti 4800) vs 0W (MOBILITY/RADEON 9000). Power connectors: PCIe-powered vs None. Card length: 216mm vs 0mm, occupying 1 vs 0 slots. Typical load temperature: 65°C vs 70.
| Feature | GeForce4 Ti 4800 | MOBILITY/RADEON 9000 |
|---|---|---|
| TDP | 250W | 10W-96% |
| Recommended PSU | 350W | 0W-100% |
| Power Connector | PCIe-powered | None |
| Length | 216mm | 0mm |
| Height | 111mm | 0mm |
| Slots | 1 | 0-100% |
| Temp (Load) | 65°C-7% | 70 |
| Perf/Watt | 0.0 | 0.4 |
Value Analysis
At launch, the GeForce4 Ti 4800 came in at $399, while the MOBILITY/RADEON 9000 launched at $0. On MSRP, MOBILITY/RADEON 9000 was 100+% cheaper ($399 less). Performance per dollar on MSRP (G3D Mark / MSRP): 0.0 (GeForce4 Ti 4800) vs Infinity (MOBILITY/RADEON 9000) — the MOBILITY/RADEON 9000 offers 100+% better value.
| Feature | GeForce4 Ti 4800 | MOBILITY/RADEON 9000 |
|---|---|---|
| MSRP | $399 | $0-100% |
| Performance per Dollar | 0.0 | Infinity |
| Codename | GF100 | Broadway |
| Release | March 26 2010 | January 7 2010 |
| Ranking | #488 | #846 |
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