
MOBILITY RADEON 9550
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GeForce PCX 5900
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. The MOBILITY RADEON 9550 is positioned at rank #732 in our cost-efficiency ranking, representing a Lower cost-benefit for your build. Components placed above yours deliver better value for money.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar MOBILITY RADEON 9550
Performance Per Dollar
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
🚀 Performance Leadership
The GeForce PCX 5900 is the superior choice for raw performance. It leads with a 13.3% higher G3D Mark score and 296.8% more VRAM (256 MB vs 65 MB). This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the MOBILITY RADEON 9550.
| Insight | MOBILITY RADEON 9550 | GeForce PCX 5900 |
|---|---|---|
| Performance | ❌Lower raw frame rates (-13.3%) | ✅Leading raw performance (+13.3%) |
| Longevity | 🛑Obsolete Architecture (2010 / TeraScale 2 (2009−2015)) | 🛑Obsolete Architecture (2011 / Fermi 2.0 (2010−2014)) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ❌ Less VRAM capacity | ✅ More VRAM (+296.8%) |
| Efficiency | 💡 Excellent Perf/Watt | ⚡ Higher Power Consumption |
| Case Fit | 📏 Compact / SFF Friendly | — |
💎 Value Proposition
While current pricing data is unavailable, the GeForce PCX 5900 remains the clear technical winner. Check real-time availability to determine if the performance gap justifies the market price.
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of MOBILITY RADEON 9550 and GeForce PCX 5900

MOBILITY RADEON 9550
The MOBILITY RADEON 9550 is manufactured by AMD. It was released in January 7 2010. It features the TeraScale 2 architecture. The core clock speed is 700 MHz. It has 800 shading units. The thermal design power (TDP) is 50W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 30 points.

GeForce PCX 5900
The GeForce PCX 5900 is manufactured by NVIDIA. It was released in March 24 2011. It features the Fermi 2.0 architecture. The core clock speed is 607 MHz. It has 1024 ×2 shading units. The thermal design power (TDP) is 365W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 34 points. Launch price was $699.
Graphics Performance
In G3D Mark, the MOBILITY RADEON 9550 scores 30 versus the GeForce PCX 5900's 34 — the GeForce PCX 5900 leads by 13.3%. The MOBILITY RADEON 9550 is built on TeraScale 2 while the GeForce PCX 5900 uses Fermi 2.0, both on a 40 nm process. Shader units: 800 (MOBILITY RADEON 9550) vs 1,024 (GeForce PCX 5900). Raw compute: 1.12 TFLOPS (MOBILITY RADEON 9550) vs 1.244 TFLOPS ×2 (GeForce PCX 5900).
| Feature | MOBILITY RADEON 9550 | GeForce PCX 5900 |
|---|---|---|
| G3D Mark Score | 30 | 34+13% |
| Architecture | TeraScale 2 | Fermi 2.0 |
| Process Node | 40 nm | 40 nm |
| Shading Units | 800 | 1024 ×2+28% |
| Compute (TFLOPS) | 1.12 TFLOPS | 1.244 TFLOPS ×2+11% |
| ROPs | 16 | 48 ×2+200% |
| TMUs | 40 | 64 ×2+60% |
| L1 Cache | 0.08 MB | 1 MB+1150% |
| L2 Cache | 256 KB | 768 KB+200% |
Advanced Features (DLSS/FSR)
| Feature | MOBILITY RADEON 9550 | GeForce PCX 5900 |
|---|---|---|
| Upscaling Tech | FSR 1.0 (Software) | FSR 1.0 (Software) |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | AMD Anti-Lag | Standard |
Video Memory (VRAM)
The MOBILITY RADEON 9550 comes with 65 MB of VRAM, while the GeForce PCX 5900 has 256 MB. The GeForce PCX 5900 offers 296.8% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 128-bit. L2 Cache: 256 KB (MOBILITY RADEON 9550) vs 768 KB (GeForce PCX 5900) — the GeForce PCX 5900 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | MOBILITY RADEON 9550 | GeForce PCX 5900 |
|---|---|---|
| VRAM Capacity | 0.063 GB | 0.25 GB+297% |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | Unknown |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 256 KB | 768 KB+200% |
Power & Dimensions
The MOBILITY RADEON 9550 draws 50W versus the GeForce PCX 5900's 365W — a 151.8% difference. The MOBILITY RADEON 9550 is more power-efficient. Recommended PSU: 350W (MOBILITY RADEON 9550) vs 350W (GeForce PCX 5900). Power connectors: PCIe-powered vs Legacy.
| Feature | MOBILITY RADEON 9550 | GeForce PCX 5900 |
|---|---|---|
| TDP | 50W-86% | 365W |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | Legacy |
| Length | 1mm | — |
| Slots | 0 | — |
| Perf/Watt | 0.6+500% | 0.1 |
Value Analysis
The MOBILITY RADEON 9550 launched at $100 MSRP and currently averages $10, while the GeForce PCX 5900 launched at $0 and now averages $0. The GeForce PCX 5900 costs 100+% less ($10 savings) at current market prices. Performance per dollar (G3D Mark / price): 3.0 (MOBILITY RADEON 9550) vs Infinity (GeForce PCX 5900) — the GeForce PCX 5900 offers Infinity% better value. The GeForce PCX 5900 is the newer GPU (2011 vs 2010).
| Feature | MOBILITY RADEON 9550 | GeForce PCX 5900 |
|---|---|---|
| MSRP | $100 | $0-100% |
| Avg Price (30d) | $10 | $0-100% |
| Performance per Dollar | 3.0 | Infinity |
| Codename | Broadway | GF110 |
| Release | January 7 2010 | March 24 2011 |
| Ranking | #846 | #555 |
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