
Quadro RTX 3000

RTX 500 Ada Generation Mobile
Quadro RTX 3000 vs RTX 500 Ada Generation Mobile Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Quadro RTX 3000 vs RTX 500 Ada Generation Mobile FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
Quadro RTX 3000 vs RTX 500 Ada Generation Mobile: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
Quadro RTX 3000
2018Why buy it
- ✅41.1% more average FPS across 50 tracked games in our benchmark data.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 13.6 vs 0 G3D/$ ($800 MSRP vs Unknown MSRP).
- ✅800% more Tensor Cores for AI-powered features like DLSS and frame generation, which can increase overall FPS in supported games (576 vs 64).
Trade-offs
- ❌Less VRAM, with 6 GB vs 8 GB for high-resolution textures and newer games.
- ❌No equivalent frame-generation stack like DLSS 4 Multi Frame Generation (2025).
- ❌Older hardware, 6 GB of VRAM, and weaker feature support mean it will age faster in newer AAA releases.
- ❌642.9% higher power demand at 260W vs 35W.
RTX 500 Ada Generation Mobile
2024Why buy it
- ✅Access to a newer frame-generation stack with DLSS 4 Multi Frame Generation (2025).
- ✅33.3% more VRAM for high-resolution textures and newer games (8 GB vs 6 GB).
- ✅Better long-term bet: Ada Lovelace (2022−2024) on 5nm gives it a newer hardware base for upcoming games.
- ✅Draws 35W instead of 260W, a 225W reduction.
Trade-offs
- ❌Lower average FPS than Quadro RTX 3000 across 50 tracked games in our benchmark data.
- ❌Fewer Tensor Cores for AI-powered features like DLSS and frame generation (64 vs 576), which can reduce FPS gains in supported games.
- ❌Lower G3D Mark per dollar, at 0 vs 13.6 G3D/$ (Unknown MSRP vs $800 MSRP).
Quick Answers
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Quadro RTX 3000 vs RTX 500 Ada Generation Mobile Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

Quadro RTX 3000
The Quadro RTX 3000 is manufactured by NVIDIA. It was released in August 13 2018. It features the Turing architecture. The core clock ranges from 1395 MHz to 1770 MHz. It has 4608 shading units. The thermal design power (TDP) is 260W. Manufactured using 12 nm process technology. It features 72 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 10,858 points. Launch price was $9,999.

RTX 500 Ada Generation Mobile
The RTX 500 Ada Generation Mobile is manufactured by NVIDIA. It was released in February 26 2024. It features the Ada Lovelace architecture. The core clock ranges from 1485 MHz to 2025 MHz. It has 2048 shading units. The thermal design power (TDP) is 35W. Manufactured using 5 nm process technology. It features 16 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 11,162 points.
Graphics Performance
The Quadro RTX 3000 scores 10,858 and the RTX 500 Ada Generation Mobile reaches 11,162 in the G3D Mark benchmark — just a 2.8% difference, making them near-identical in rasterization performance. The Quadro RTX 3000 is built on Turing while the RTX 500 Ada Generation Mobile uses Ada Lovelace, both on 12 nm vs 5 nm. Shader units: 4,608 (Quadro RTX 3000) vs 2,048 (RTX 500 Ada Generation Mobile). Raw compute: 16.31 TFLOPS (Quadro RTX 3000) vs 8.294 TFLOPS (RTX 500 Ada Generation Mobile). Boost clocks: 1770 MHz vs 2025 MHz. Ray tracing: 72 RT cores (Quadro RTX 3000) vs 16 (RTX 500 Ada Generation Mobile) with 576 Tensor cores vs 64.
| Feature | Quadro RTX 3000 | RTX 500 Ada Generation Mobile |
|---|---|---|
| G3D Mark Score | 10,858 | 11,162+3% |
| Architecture | Turing | Ada Lovelace |
| Process Node | 12 nm | 5 nm |
| Shading Units | 4608+125% | 2048 |
| Compute (TFLOPS) | 16.31 TFLOPS+97% | 8.294 TFLOPS |
| Boost Clock | 1770 MHz | 2025 MHz+14% |
| ROPs | 96+200% | 32 |
| TMUs | 288+350% | 64 |
| L1 Cache | 4.5 MB+125% | 2 MB |
| L2 Cache | 6 MB | 12 MB+100% |
| Ray Tracing Cores | 72+350% | 16 |
| Tensor Cores | 576+800% | 64 |
Advanced Features (DLSS/FSR)
The clearest feature edge for the RTX 500 Ada Generation Mobile is support for DLSS 4 Multi Frame Generation. In games that support it, that can smooth out motion and lift perceived FPS. The Quadro RTX 3000 does not have comparable native support in the same tier.The RTX 500 Ada Generation Mobile supports the newer DLSS 4 Super Resolution, whereas the Quadro RTX 3000 is capped at DLSS 2 Super Resolution.
| Feature | Quadro RTX 3000 | RTX 500 Ada Generation Mobile |
|---|---|---|
| Upscaling Tech | DLSS 2 Super Resolution | DLSS 4 Super Resolution |
| Frame Generation | Not Supported | DLSS 4 Multi Frame Generation |
| Ray Reconstruction | No | Yes (DLSS 4) |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The Quadro RTX 3000 has 6 GB of VRAM, while the RTX 500 Ada Generation Mobile carries 8 GB. RTX 500 Ada Generation Mobile gives you 33.3% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 256-bit on the Quadro RTX 3000 and 64-bit on the RTX 500 Ada Generation Mobile. L2 Cache: 6 MB (Quadro RTX 3000) vs 12 MB (RTX 500 Ada Generation Mobile) — the RTX 500 Ada Generation Mobile has significantly larger on-die cache to reduce VRAM reliance.
| Feature | Quadro RTX 3000 | RTX 500 Ada Generation Mobile |
|---|---|---|
| VRAM Capacity | 6 GB | 8 GB+33% |
| Memory Type | GDDR6 | GDDR6 |
| Bus Width | 256-bit+300% | 64-bit |
| L2 Cache | 6 MB | 12 MB+100% |
Display & API Support
DirectX support: 12.1 (Quadro RTX 3000) vs 12 (12_2) (RTX 500 Ada Generation Mobile). Vulkan: 1.0 vs 1.4. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | Quadro RTX 3000 | RTX 500 Ada Generation Mobile |
|---|---|---|
| DirectX | 12.1 | 12 (12_2) |
| Vulkan | 1.0 | 1.4+40% |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: 7th Gen NVENC (Quadro RTX 3000) vs 8th Gen NVENC (RTX 500 Ada Generation Mobile). Decoder: 5th Gen NVDEC vs 5th Gen NVDEC. Supported codecs: MPEG-2,H.264,HEVC,VP9 (Quadro RTX 3000) vs H.264,H.265 (HEVC),AV1,VP9 (RTX 500 Ada Generation Mobile).
| Feature | Quadro RTX 3000 | RTX 500 Ada Generation Mobile |
|---|---|---|
| Encoder | 7th Gen NVENC | 8th Gen NVENC |
| Decoder | 5th Gen NVDEC | 5th Gen NVDEC |
| Codecs | MPEG-2,H.264,HEVC,VP9 | H.264,H.265 (HEVC),AV1,VP9 |
Power & Dimensions
The Quadro RTX 3000 draws 260W versus the RTX 500 Ada Generation Mobile's 35W — a 152.5% difference. The RTX 500 Ada Generation Mobile is more power-efficient. Recommended PSU: 500W (Quadro RTX 3000) vs 500W (RTX 500 Ada Generation Mobile). Power connectors: PCIe-powered vs PCIe-powered. Typical load temperature: 85°C vs 80°C.
| Feature | Quadro RTX 3000 | RTX 500 Ada Generation Mobile |
|---|---|---|
| TDP | 260W | 35W-87% |
| Recommended PSU | 500W | 500W |
| Power Connector | PCIe-powered | PCIe-powered |
| Length | 0mm | — |
| Height | 0mm | — |
| Slots | 0 | 0 |
| Temp (Load) | 85°C | 80°C-6% |
| Perf/Watt | 41.8 | 318.9+663% |
Value Analysis
The newer card here is RTX 500 Ada Generation Mobile (2024 vs 2018).
| Feature | Quadro RTX 3000 | RTX 500 Ada Generation Mobile |
|---|---|---|
| MSRP | $800 | — |
| Codename | TU102 | AD107 |
| Release | August 13 2018 | February 26 2024 |
| Ranking | #78 | #254 |
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