
GeForce GTX 660 Ti

GeForce MX550
GeForce GTX 660 Ti vs GeForce MX550 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GTX 660 Ti vs GeForce MX550 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GTX 660 Ti vs GeForce MX550: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GTX 660 Ti
2012Why buy it
- ✅50% more VRAM for high-resolution textures and newer games (3 GB vs 2 GB).
Trade-offs
- ❌Lower average FPS than GeForce MX550 across 50 tracked games in our benchmark data.
- ❌2012 hardware with 3 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌99.3% HIGHER MSRP$299 MSRPvs$150 MSRP
- ❌Lower G3D Mark per dollar, at 14.8 vs 29.9 G3D/$ ($299 MSRP vs $150 MSRP).
- ❌500% higher power demand at 150W vs 25W.
GeForce MX550
2021Why buy it
- ✅23.3% more average FPS across 50 tracked games in our benchmark data.
- ✅Costs $149 less on MSRP ($150 MSRP vs $299 MSRP).
- ✅Delivers 102.3% more G3D Mark for each dollar spent, at 29.9 vs 14.8 G3D/$ ($150 MSRP vs $299 MSRP).
- ✅GeForce GTX 660 Ti is already obsolete for modern gaming, so GeForce MX550 is the less risky modern option long term.
- ✅Draws 25W instead of 150W, a 125W reduction.
Trade-offs
- ❌Less VRAM, with 2 GB vs 3 GB for high-resolution textures and newer games.
- ❌Older hardware, 2 GB of VRAM, and weaker feature support mean it will age faster in newer AAA releases.
Quick Answers
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GeForce GTX 660 Ti vs GeForce MX550 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GTX 660 Ti
The GeForce GTX 660 Ti is manufactured by NVIDIA. It was released in August 16 2012. It features the Kepler architecture. The core clock ranges from 915 MHz to 980 MHz. It has 1344 shading units. The thermal design power (TDP) is 150W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 4,415 points. Launch price was $299.

GeForce MX550
The GeForce MX550 is manufactured by NVIDIA. It was released in December 17 2021. It features the Turing architecture. The core clock ranges from 1065 MHz to 1320 MHz. It has 1024 shading units. The thermal design power (TDP) is 25W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 4,480 points.
Graphics Performance
The GeForce GTX 660 Ti scores 4,415 and the GeForce MX550 reaches 4,480 in the G3D Mark benchmark — just a 1.5% difference, making them near-identical in rasterization performance. The GeForce GTX 660 Ti is built on Kepler while the GeForce MX550 uses Turing, both on 28 nm vs 12 nm. Shader units: 1,344 (GeForce GTX 660 Ti) vs 1,024 (GeForce MX550). Raw compute: 2.634 TFLOPS (GeForce GTX 660 Ti) vs 2.703 TFLOPS (GeForce MX550). Boost clocks: 980 MHz vs 1320 MHz.
| Feature | GeForce GTX 660 Ti | GeForce MX550 |
|---|---|---|
| G3D Mark Score | 4,415 | 4,480+1% |
| Architecture | Kepler | Turing |
| Process Node | 28 nm | 12 nm |
| Shading Units | 1344+31% | 1024 |
| Compute (TFLOPS) | 2.634 TFLOPS | 2.703 TFLOPS+3% |
| Boost Clock | 980 MHz | 1320 MHz+35% |
| ROPs | 24+50% | 16 |
| TMUs | 112+250% | 32 |
| L1 Cache | 0.11 MB | 2 MB+1718% |
| L2 Cache | 0.38 MB | 2 MB+426% |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTX 660 Ti | GeForce MX550 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GTX 660 Ti has 3 GB of VRAM, while the GeForce MX550 carries 2 GB. GeForce GTX 660 Ti gives you 50% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bandwidth: 144.2 GB/s (GeForce GTX 660 Ti) vs 80 GB/s (GeForce MX550) — a 80.2% advantage for the GeForce GTX 660 Ti. Memory bus width is 192-bit on the GeForce GTX 660 Ti and 64-bit on the GeForce MX550. L2 Cache: 0.38 MB (GeForce GTX 660 Ti) vs 2 MB (GeForce MX550) — the GeForce MX550 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 660 Ti | GeForce MX550 |
|---|---|---|
| VRAM Capacity | 3 GB+50% | 2 GB |
| Memory Type | GDDR5 | GDDR6 |
| Memory Bandwidth | 144.2 GB/s+80% | 80 GB/s |
| Bus Width | 192-bit+200% | 64-bit |
| L2 Cache | 0.38 MB | 2 MB+426% |
Power & Dimensions
The GeForce GTX 660 Ti draws 150W versus the GeForce MX550's 25W — a 142.9% difference. The GeForce MX550 is more power-efficient. Recommended PSU: 450W (GeForce GTX 660 Ti) vs 350W (GeForce MX550). Power connectors: 2x 6-pin vs Mobile.
| Feature | GeForce GTX 660 Ti | GeForce MX550 |
|---|---|---|
| TDP | 150W | 25W-83% |
| Recommended PSU | 450W | 350W-22% |
| Power Connector | 2x 6-pin | Mobile |
| Length | 241mm | — |
| Height | 111mm | — |
| Slots | 2 | — |
| Temp (Load) | 97°C | — |
| Perf/Watt | 29.4 | 179.2+510% |
Value Analysis
At launch, the GeForce GTX 660 Ti came in at $299, while the GeForce MX550 launched at $150. On MSRP, GeForce MX550 was 49.8% cheaper ($149 less). Performance per dollar on MSRP (G3D Mark / MSRP): 14.8 (GeForce GTX 660 Ti) vs 29.9 (GeForce MX550) — the GeForce MX550 offers 102% better value. The newer card here is GeForce MX550 (2021 vs 2012).
| Feature | GeForce GTX 660 Ti | GeForce MX550 |
|---|---|---|
| MSRP | $299 | $150-50% |
| Performance per Dollar | 14.8 | 29.9+102% |
| Codename | GK104 | TU117S |
| Release | August 16 2012 | December 17 2021 |
| Ranking | #472 | #468 |
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