Arc Graphics 130V vs GeForce GTX 1050 (Mobile) Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Arc Graphics 130V vs GeForce GTX 1050 (Mobile) FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends
Arc Graphics 130V vs GeForce GTX 1050 (Mobile): Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
Arc Graphics 130V
2024Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 15.0 vs 0 G3D/$ ($300 MSRP vs Unknown MSRP).
- ✅Draws 15W instead of 50W, a 35W reduction.
Trade-offs
- ❌Less VRAM, with Unknown vs 4 GB for high-resolution textures and newer games.
- ❌2024 hardware with Unknown of VRAM already sits in legacy territory for modern games.
GeForce GTX 1050 (Mobile)
2025Why buy it
- ✅100+% more VRAM for high-resolution textures and newer games (4 GB vs Unknown).
- ✅Better long-term bet: Blackwell (2024−2025) on 3nm gives it a newer hardware base for upcoming games.
- ✅More future proof: Blackwell (2024−2025) on 3nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower G3D Mark per dollar, at 0 vs 15.0 G3D/$ (Unknown MSRP vs $300 MSRP).
- ❌233.3% higher power demand at 50W vs 15W.
Quick Answers
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Arc Graphics 130V vs GeForce GTX 1050 (Mobile) Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

Arc Graphics 130V
The Arc Graphics 130V is manufactured by Intel. It was released in September 24 2024. It features the Xe² architecture. The boost clock speed is 1850 MHz. It has 7 shading units. The thermal design power (TDP) is 15W. Manufactured using 3 nm process technology. G3D Mark benchmark score: 4,510 points.

GeForce GTX 1050 (Mobile)
The GeForce GTX 1050 (Mobile) is manufactured by NVIDIA. It was released in January 2 2025. It features the Blackwell 2.0 architecture. It has 3584 shading units. The thermal design power (TDP) is 50W. Manufactured using 3 nm process technology. G3D Mark benchmark score: 4,463 points.
Graphics Performance
The Arc Graphics 130V scores 4,510 and the GeForce GTX 1050 (Mobile) reaches 4,463 in the G3D Mark benchmark — just a 1.1% difference, making them near-identical in rasterization performance. The Arc Graphics 130V is built on Xe² while the GeForce GTX 1050 (Mobile) uses Blackwell 2.0, both on a 3 nm process. Shader units: 7 (Arc Graphics 130V) vs 3,584 (GeForce GTX 1050 (Mobile)).
| Feature | Arc Graphics 130V | GeForce GTX 1050 (Mobile) |
|---|---|---|
| G3D Mark Score | 4,510+1% | 4,463 |
| Architecture | Xe² | Blackwell 2.0 |
| Process Node | 3 nm | 3 nm |
| Shading Units | 7 | 3584+51100% |
Advanced Features (DLSS/FSR)
The GeForce GTX 1050 (Mobile) gets NVIDIA DLSS, which still tends to look cleaner in motion. The Arc Graphics 130V leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | Arc Graphics 130V | GeForce GTX 1050 (Mobile) |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | NVIDIA Reflex |
Video Memory (VRAM)
The Arc Graphics 130V has 0 MB of VRAM, while the GeForce GTX 1050 (Mobile) carries 4 GB. GeForce GTX 1050 (Mobile) gives you 100+% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is System on the Arc Graphics 130V and 128-bit on the GeForce GTX 1050 (Mobile).
| Feature | Arc Graphics 130V | GeForce GTX 1050 (Mobile) |
|---|---|---|
| VRAM Capacity | Shared | 4 GB |
| Memory Type | Shared | GDDR5 |
| Memory Bandwidth | System | 112 GB/s |
| Bus Width | System | 128-bit |
Display & API Support
DirectX support: 12.2 (Arc Graphics 130V) vs 12 (12_1) (GeForce GTX 1050 (Mobile)). Vulkan: 1.3 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 4.
| Feature | Arc Graphics 130V | GeForce GTX 1050 (Mobile) |
|---|---|---|
| DirectX | 12.2+2% | 12 (12_1) |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 3 | 4+33% |
Media & Encoding
Hardware encoder: Xe Media Engine (Arc Graphics 130V) vs NVENC (6th Gen) (GeForce GTX 1050 (Mobile)). Decoder: Xe Media Engine vs NVDEC (3rd Gen). Supported codecs: H.264,H.265,VP9,AV1,H.266 (Arc Graphics 130V) vs H.264,H.265 (HEVC),VP9 (GeForce GTX 1050 (Mobile)).
| Feature | Arc Graphics 130V | GeForce GTX 1050 (Mobile) |
|---|---|---|
| Encoder | Xe Media Engine | NVENC (6th Gen) |
| Decoder | Xe Media Engine | NVDEC (3rd Gen) |
| Codecs | H.264,H.265,VP9,AV1,H.266 | H.264,H.265 (HEVC),VP9 |
Power & Dimensions
The Arc Graphics 130V draws 15W versus the GeForce GTX 1050 (Mobile)'s 50W — a 107.7% difference. The Arc Graphics 130V is more power-efficient. Recommended PSU: 350W (Arc Graphics 130V) vs 350W (GeForce GTX 1050 (Mobile)). Power connectors: Integrated vs PCIe-powered. Typical load temperature: 85°C vs 80°C.
| Feature | Arc Graphics 130V | GeForce GTX 1050 (Mobile) |
|---|---|---|
| TDP | 15W-70% | 50W |
| Recommended PSU | 350W | 350W |
| Power Connector | Integrated | PCIe-powered |
| Length | 0mm | — |
| Height | 0mm | — |
| Slots | 0 | 0 |
| Temp (Load) | 85°C | 80°C-6% |
| Perf/Watt | 300.7+237% | 89.3 |
Value Analysis
The newer card here is GeForce GTX 1050 (Mobile) (2025 vs 2024).
| Feature | Arc Graphics 130V | GeForce GTX 1050 (Mobile) |
|---|---|---|
| MSRP | $300 | — |
| Codename | Lunar Lake iGPU | GN22-X2 |
| Release | September 24 2024 | January 2 2025 |
| Ranking | #463 | #não classificado |
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