
FirePro M6000

GeForce GTX 1650
FirePro M6000 vs GeForce GTX 1650 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
FirePro M6000 vs GeForce GTX 1650 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends
FirePro M6000 vs GeForce GTX 1650: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
FirePro M6000
2012Why buy it
- ✅Draws 43W instead of 75W, a 32W reduction.
Trade-offs
- ❌Lower PassMark G3D performance (1,820 vs 7,869).
- ❌Less VRAM, with 2 GB vs 4 GB for high-resolution textures and newer games.
- ❌2012 hardware with 2 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌101.3% HIGHER MSRP$300 MSRPvs$149 MSRP
- ❌Lower G3D Mark per dollar, at 6.1 vs 52.8 G3D/$ ($300 MSRP vs $149 MSRP).
GeForce GTX 1650
2019Why buy it
- ✅+332.4% higher PassMark G3D performance.
- ✅Costs $151 less on MSRP ($149 MSRP vs $300 MSRP).
- ✅Delivers 770.5% more G3D Mark for each dollar spent, at 52.8 vs 6.1 G3D/$ ($149 MSRP vs $300 MSRP).
- ✅100% more VRAM for high-resolution textures and newer games (4 GB vs 2 GB).
- ✅FirePro M6000 is already obsolete for modern gaming, so GeForce GTX 1650 is the less risky modern option long term.
Trade-offs
- ❌Older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in newer AAA releases.
- ❌74.4% higher power demand at 75W vs 43W.
Quick Answers
Which GPU is faster for gaming right now?
Which GPU is the safer long-term pick for 2026 and beyond?
Which GPU is the better buy today?
FirePro M6000 vs GeForce GTX 1650 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

FirePro M6000
The FirePro M6000 is manufactured by AMD. It was released in July 1 2012. It features the GCN 1.0 architecture. The core clock speed is 800 MHz. It has 640 shading units. The thermal design power (TDP) is 43W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,820 points.

GeForce GTX 1650
The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.
Graphics Performance
In G3D Mark, the FirePro M6000 scores 1,820 versus the GeForce GTX 1650's 7,869 — the GeForce GTX 1650 leads by 332.4%. The FirePro M6000 is built on GCN 1.0 while the GeForce GTX 1650 uses Turing, both on 28 nm vs 12 nm. Shader units: 640 (FirePro M6000) vs 896 (GeForce GTX 1650). Raw compute: 1.024 TFLOPS (FirePro M6000) vs 2.984 TFLOPS (GeForce GTX 1650).
| Feature | FirePro M6000 | GeForce GTX 1650 |
|---|---|---|
| G3D Mark Score | 1,820 | 7,869+332% |
| Architecture | GCN 1.0 | Turing |
| Process Node | 28 nm | 12 nm |
| Shading Units | 640 | 896+40% |
| Compute (TFLOPS) | 1.024 TFLOPS | 2.984 TFLOPS+191% |
| ROPs | 16 | 32+100% |
| TMUs | 40 | 56+40% |
| L1 Cache | 160 KB | 896 KB+460% |
| L2 Cache | 0.25 MB | 1 MB+300% |
Advanced Features (DLSS/FSR)
The GeForce GTX 1650 gets NVIDIA DLSS, which still tends to look cleaner in motion. The FirePro M6000 leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | FirePro M6000 | GeForce GTX 1650 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | NVIDIA Reflex |
Video Memory (VRAM)
The FirePro M6000 has 2 GB of VRAM, while the GeForce GTX 1650 carries 4 GB. GeForce GTX 1650 gives you 100% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 64-bit on the FirePro M6000 and 128-bit on the GeForce GTX 1650. L2 Cache: 0.25 MB (FirePro M6000) vs 1 MB (GeForce GTX 1650) — the GeForce GTX 1650 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | FirePro M6000 | GeForce GTX 1650 |
|---|---|---|
| VRAM Capacity | 2 GB | 4 GB+100% |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 64-bit | 128-bit+100% |
| L2 Cache | 0.25 MB | 1 MB+300% |
Display & API Support
DirectX support: 11.1 (FirePro M6000) vs 12 (GeForce GTX 1650). Vulkan: N/A vs 1.4. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 6 vs 3.
| Feature | FirePro M6000 | GeForce GTX 1650 |
|---|---|---|
| DirectX | 11.1 | 12+8% |
| Vulkan | N/A | 1.4 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 6+100% | 3 |
Media & Encoding
Hardware encoder: VCE 1.0 (FirePro M6000) vs NVENC 5th gen (Volta) (GeForce GTX 1650). Decoder: UVD 4.0 vs NVDEC 4th gen. Supported codecs: MPEG-2,VC-1,H.264,MPEG-4 (FirePro M6000) vs H.264,H.265/HEVC,VP8,VP9 (GeForce GTX 1650).
| Feature | FirePro M6000 | GeForce GTX 1650 |
|---|---|---|
| Encoder | VCE 1.0 | NVENC 5th gen (Volta) |
| Decoder | UVD 4.0 | NVDEC 4th gen |
| Codecs | MPEG-2,VC-1,H.264,MPEG-4 | H.264,H.265/HEVC,VP8,VP9 |
Power & Dimensions
The FirePro M6000 draws 43W versus the GeForce GTX 1650's 75W — a 54.2% difference. The FirePro M6000 is more power-efficient. Recommended PSU: 350W (FirePro M6000) vs 300W (GeForce GTX 1650). Power connectors: PCIe-powered vs None. Card length: 0mm vs 229mm, occupying 0 vs 2 slots. Typical load temperature: 85 vs 70°C.
| Feature | FirePro M6000 | GeForce GTX 1650 |
|---|---|---|
| TDP | 43W-43% | 75W |
| Recommended PSU | 350W | 300W-14% |
| Power Connector | PCIe-powered | None |
| Length | 0mm | 229mm |
| Height | 0mm | 111mm |
| Slots | 0-100% | 2 |
| Temp (Load) | 85 | 70°C-18% |
| Perf/Watt | 42.3 | 104.9+148% |
Value Analysis
At launch, the FirePro M6000 came in at $300, while the GeForce GTX 1650 launched at $149. On MSRP, GeForce GTX 1650 was 50.3% cheaper ($151 less). Performance per dollar on MSRP (G3D Mark / MSRP): 6.1 (FirePro M6000) vs 52.8 (GeForce GTX 1650) — the GeForce GTX 1650 offers 765.6% better value. The newer card here is GeForce GTX 1650 (2019 vs 2012).
| Feature | FirePro M6000 | GeForce GTX 1650 |
|---|---|---|
| MSRP | $300 | $149-50% |
| Performance per Dollar | 6.1 | 52.8+766% |
| Codename | Heathrow | TU117 |
| Release | July 1 2012 | April 23 2019 |
| Ranking | #710 | #323 |
Affiliate Disclosure
ChipVERSUS is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com. We may earn a commission on qualifying purchases made through our links. This comes at no additional cost to you and helps support our work in providing comprehensive PC building guides and tools.
Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.
Top Performing GPUs
The most powerful gpus ranked by G3D Mark benchmark scores.















