
Iris Plus Graphics 950 vs GeForce GTX 650

Iris Plus Graphics 950
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GeForce GTX 650
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar
Performance Per Dollar
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
⚠️ Generational Difference
The GeForce GTX 650 is significantly newer (2012 vs 0). The GeForce GTX 650 likely supports modern features like Ray Tracing, Tensor Cores, and DLSS/FSR upscaling, which act as force multipliers for performance. The Iris Plus Graphics 950 lacks this hardware feature set, limiting its longevity in modern titles despite any raw power similarities.
🚀 Performance Leadership
The Iris Plus Graphics 950 is the superior choice for raw performance. It leads with a 1.9% higher G3D Mark score. However, the GeForce GTX 650 offers more VRAM, which may be beneficial for texture-heavy scenarios at higher resolutions.
| Insight | Iris Plus Graphics 950 | GeForce GTX 650 |
|---|---|---|
| Performance | ✅Leading raw performance (+1.9%) | ❌Lower raw frame rates (-1.9%) |
| Longevity | Generation 11.0 (2019−2021) (10nm) | 🛑Obsolete Architecture (2012 / Kepler (2012−2018)) |
| Ecosystem | Supports FSR Upscaling | Supports FSR Upscaling |
| VRAM | ❌ Less VRAM capacity | ✅ More VRAM (+100+%) |
| Efficiency | 💡 Excellent Perf/Watt | ⚡ Higher Power Consumption |
| Case Fit | — | 📏 Compact / SFF Friendly |
💎 Value Proposition
While current pricing data is unavailable, the Iris Plus Graphics 950 remains the clear technical winner. Check real-time availability to determine if the performance gap justifies the market price.
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of Iris Plus Graphics 950 and GeForce GTX 650

Iris Plus Graphics 950
The Iris Plus Graphics 950 is manufactured by Intel. It was released in sem dados. It features the Generation 11.0 architecture. The core clock ranges from 400 MHz to 1000 MHz. It has 512 shading units. The thermal design power (TDP) is 15W. Manufactured using 10 nm process technology. G3D Mark benchmark score: 1,789 points.

GeForce GTX 650
The GeForce GTX 650 is manufactured by NVIDIA. It was released in September 6 2012. It features the Kepler architecture. The core clock speed is 1058 MHz. It has 384 shading units. The thermal design power (TDP) is 65W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,756 points. Launch price was $109.
Graphics Performance
The Iris Plus Graphics 950 scores 1,789 and the GeForce GTX 650 reaches 1,756 in the G3D Mark benchmark — just a 1.9% difference, making them near-identical in rasterization performance. The Iris Plus Graphics 950 is built on Generation 11.0 while the GeForce GTX 650 uses Kepler, both on 10 nm vs 28 nm. Shader units: 512 (Iris Plus Graphics 950) vs 384 (GeForce GTX 650). Raw compute: 1.024 TFLOPS (Iris Plus Graphics 950) vs 0.8125 TFLOPS (GeForce GTX 650).
| Feature | Iris Plus Graphics 950 | GeForce GTX 650 |
|---|---|---|
| G3D Mark Score | 1,789+2% | 1,756 |
| Architecture | Generation 11.0 | Kepler |
| Process Node | 10 nm | 28 nm |
| Shading Units | 512+33% | 384 |
| Compute (TFLOPS) | 1.024 TFLOPS+26% | 0.8125 TFLOPS |
| ROPs | 8 | 16+100% |
| TMUs | 32 | 32 |
Advanced Features (DLSS/FSR)
| Feature | Iris Plus Graphics 950 | GeForce GTX 650 |
|---|---|---|
| Upscaling Tech | FSR 1.0 (Software) | FSR 2.1 (Compatible) |
| Frame Generation | Not Supported | FSR 3 (Compatible) |
| Ray Reconstruction | No | No |
| Low Latency | Standard | Standard |
Video Memory (VRAM)
The Iris Plus Graphics 950 comes with 0 MB of VRAM, while the GeForce GTX 650 has 2 GB. The GeForce GTX 650 offers 100+% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: System vs 128-bit.
| Feature | Iris Plus Graphics 950 | GeForce GTX 650 |
|---|---|---|
| VRAM Capacity | Shared System RAM | 2 GB |
| Memory Type | Shared | GDDR5 |
| Memory Bandwidth | System | 80 GB/s |
| Bus Width | System | 128-bit |
Display & API Support
DirectX support: 12 (12_1) (Iris Plus Graphics 950) vs 11_0 (GeForce GTX 650). Maximum simultaneous displays: 3 vs 3.
| Feature | Iris Plus Graphics 950 | GeForce GTX 650 |
|---|---|---|
| DirectX | 12 (12_1)+9% | 11_0 |
| Max Displays | 3 | 3 |
Media & Encoding
Hardware encoder: Quick Sync 7 (Iris Plus Graphics 950) vs NVENC 2nd Gen (GeForce GTX 650). Decoder: Quick Sync 7 vs NVDEC 1st Gen. Supported codecs: H.264,H.265,VP9,VP8,MPEG-2 (Iris Plus Graphics 950) vs H.264 (GeForce GTX 650).
| Feature | Iris Plus Graphics 950 | GeForce GTX 650 |
|---|---|---|
| Encoder | Quick Sync 7 | NVENC 2nd Gen |
| Decoder | Quick Sync 7 | NVDEC 1st Gen |
| Codecs | H.264,H.265,VP9,VP8,MPEG-2 | H.264 |
Power & Dimensions
The Iris Plus Graphics 950 draws 15W versus the GeForce GTX 650's 65W — a 125% difference. The Iris Plus Graphics 950 is more power-efficient. Recommended PSU: 1W (Iris Plus Graphics 950) vs 300W (GeForce GTX 650). Power connectors: Integrated vs 1x 6-pin.
| Feature | Iris Plus Graphics 950 | GeForce GTX 650 |
|---|---|---|
| TDP | 15W-77% | 65W |
| Recommended PSU | 1W-100% | 300W |
| Power Connector | Integrated | 1x 6-pin |
| Length | — | 145mm |
| Slots | 0-100% | 2 |
| Temp (Load) | 85°C | — |
| Perf/Watt | 119.3+342% | 27.0 |
Value Analysis
The Iris Plus Graphics 950 launched at $0 MSRP and currently averages $0, while the GeForce GTX 650 launched at $109 and now averages $25. The Iris Plus Graphics 950 costs 100+% less ($25 savings) at current market prices. Performance per dollar (G3D Mark / price): Infinity (Iris Plus Graphics 950) vs 70.2 (GeForce GTX 650) — the Iris Plus Graphics 950 offers Infinity% better value.
| Feature | Iris Plus Graphics 950 | GeForce GTX 650 |
|---|---|---|
| MSRP | $0-100% | $109 |
| Avg Price (30d) | $0-100% | $25 |
| Performance per Dollar | Infinity | 70.2 |
| Codename | Ice Lake GT2 | GK107 |
| Release | sem dados | September 6 2012 |
| Ranking | #634 | #719 |
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