
GeForce GTX 460

GeForce MX330
GeForce GTX 460 vs GeForce MX330 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GTX 460 vs GeForce MX330 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GTX 460 vs GeForce MX330: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GTX 460
2010Why buy it
- ✅47.5% more average FPS across 50 tracked games in our benchmark data.
Trade-offs
- ❌Less VRAM, with 768 MB vs 2 GB for high-resolution textures and newer games.
- ❌2010 hardware with 768 MB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌32.7% HIGHER MSRP$199 MSRPvs$150 MSRP
- ❌Lower G3D Mark per dollar, at 11.4 vs 15.7 G3D/$ ($199 MSRP vs $150 MSRP).
- ❌1500% higher power demand at 160W vs 10W.
GeForce MX330
2020Why buy it
- ✅Costs $49 less on MSRP ($150 MSRP vs $199 MSRP).
- ✅Delivers 37% more G3D Mark for each dollar spent, at 15.7 vs 11.4 G3D/$ ($150 MSRP vs $199 MSRP).
- ✅166.7% more VRAM for high-resolution textures and newer games (2 GB vs 768 MB).
- ✅GeForce GTX 460 is already obsolete for modern gaming, so GeForce MX330 is the less risky modern option long term.
- ✅Draws 10W instead of 160W, a 150W reduction.
Trade-offs
- ❌Lower average FPS than GeForce GTX 460 across 50 tracked games in our benchmark data.
- ❌2020 hardware with 2 GB of VRAM already sits in legacy territory for modern games.
Quick Answers
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GeForce GTX 460 vs GeForce MX330 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GTX 460
The GeForce GTX 460 is manufactured by NVIDIA. It was released in July 12 2010. It features the Fermi architecture. The core clock speed is 675 MHz. It has 336 shading units. The thermal design power (TDP) is 160W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 2,275 points. Launch price was $229.

GeForce MX330
The GeForce MX330 is manufactured by NVIDIA. It was released in February 10 2020. It features the Pascal architecture. The core clock ranges from 1531 MHz to 1594 MHz. It has 384 shading units. The thermal design power (TDP) is 10W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 2,350 points.
Graphics Performance
The GeForce GTX 460 scores 2,275 and the GeForce MX330 reaches 2,350 in the G3D Mark benchmark — just a 3.3% difference, making them near-identical in rasterization performance. The GeForce GTX 460 is built on Fermi while the GeForce MX330 uses Pascal, both on 40 nm vs 14 nm. Shader units: 336 (GeForce GTX 460) vs 384 (GeForce MX330). Raw compute: 0.9072 TFLOPS (GeForce GTX 460) vs 1.224 TFLOPS (GeForce MX330).
| Feature | GeForce GTX 460 | GeForce MX330 |
|---|---|---|
| G3D Mark Score | 2,275 | 2,350+3% |
| Architecture | Fermi | Pascal |
| Process Node | 40 nm | 14 nm |
| Shading Units | 336 | 384+14% |
| Compute (TFLOPS) | 0.9072 TFLOPS | 1.224 TFLOPS+35% |
| ROPs | 32+100% | 16 |
| TMUs | 56+133% | 24 |
| L1 Cache | 448 KB+211% | 144 KB |
| L2 Cache | 512 KB | 512 KB |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTX 460 | GeForce MX330 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GTX 460 has 768 MB of VRAM, while the GeForce MX330 carries 2 GB. GeForce MX330 gives you 166.7% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 128-bit on the GeForce GTX 460 and 64-bit on the GeForce MX330.
| Feature | GeForce GTX 460 | GeForce MX330 |
|---|---|---|
| VRAM Capacity | 0.75 GB | 2 GB+167% |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | 48 GB/s |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 512 KB | 512 KB |
Media & Encoding
Supported codecs: H.264 (GeForce GTX 460) vs H.264,H.265/HEVC (GeForce MX330).
| Feature | GeForce GTX 460 | GeForce MX330 |
|---|---|---|
| Encoder | — | Pascal |
| Decoder | — | PureVideo HD VP8 |
| Codecs | H.264 | H.264,H.265/HEVC |
Power & Dimensions
The GeForce GTX 460 draws 160W versus the GeForce MX330's 10W — a 176.5% difference. The GeForce MX330 is more power-efficient. Recommended PSU: 450W (GeForce GTX 460) vs 350W (GeForce MX330). Power connectors: 2x 6-pin vs Mobile.
| Feature | GeForce GTX 460 | GeForce MX330 |
|---|---|---|
| TDP | 160W | 10W-94% |
| Recommended PSU | 450W | 350W-22% |
| Power Connector | 2x 6-pin | Mobile |
| Slots | — | 0 |
| Perf/Watt | 14.2 | 235.0+1555% |
Value Analysis
At launch, the GeForce GTX 460 came in at $199, while the GeForce MX330 launched at $150. On MSRP, GeForce MX330 was 24.6% cheaper ($49 less). Performance per dollar on MSRP (G3D Mark / MSRP): 11.4 (GeForce GTX 460) vs 15.7 (GeForce MX330) — the GeForce MX330 offers 37.7% better value. The newer card here is GeForce MX330 (2020 vs 2010).
| Feature | GeForce GTX 460 | GeForce MX330 |
|---|---|---|
| MSRP | $199 | $150-25% |
| Performance per Dollar | 11.4 | 15.7+38% |
| Codename | GF104 | GP108 |
| Release | July 12 2010 | February 10 2020 |
| Ranking | #652 | #647 |
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