
GeForce GTX 465

GeForce GTX 950A
GeForce GTX 465 vs GeForce GTX 950A Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GTX 465 vs GeForce GTX 950A FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GTX 465 vs GeForce GTX 950A: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GTX 465
2010Why buy it
- ✅19.5% more average FPS across 50 tracked games in our benchmark data.
Trade-offs
- ❌Less VRAM, with 1 GB vs 2 GB for high-resolution textures and newer games.
- ❌2010 hardware with 1 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌75.5% HIGHER MSRP$279 MSRPvs$159 MSRP
- ❌Lower G3D Mark per dollar, at 9.5 vs 16.3 G3D/$ ($279 MSRP vs $159 MSRP).
- ❌166.7% higher power demand at 200W vs 75W.
GeForce GTX 950A
2015Why buy it
- ✅Costs $120 less on MSRP ($159 MSRP vs $279 MSRP).
- ✅Delivers 71.8% more G3D Mark for each dollar spent, at 16.3 vs 9.5 G3D/$ ($159 MSRP vs $279 MSRP).
- ✅100% more VRAM for high-resolution textures and newer games (2 GB vs 1 GB).
- ✅Draws 75W instead of 200W, a 125W reduction.
Trade-offs
- ❌Lower average FPS than GeForce GTX 465 across 50 tracked games in our benchmark data.
- ❌2015 hardware with 2 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
Quick Answers
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GeForce GTX 465 vs GeForce GTX 950A Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GTX 465
The GeForce GTX 465 is manufactured by NVIDIA. It was released in May 31 2010. It features the Fermi architecture. The core clock speed is 607 MHz. It has 352 shading units. The thermal design power (TDP) is 200W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 2,654 points. Launch price was $279.

GeForce GTX 950A
The GeForce GTX 950A is manufactured by NVIDIA. It was released in March 13 2015. It features the Maxwell architecture. The core clock ranges from 993 MHz to 1124 MHz. It has 640 shading units. The thermal design power (TDP) is 75W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 2,599 points.
Graphics Performance
The GeForce GTX 465 scores 2,654 and the GeForce GTX 950A reaches 2,599 in the G3D Mark benchmark — just a 2.1% difference, making them near-identical in rasterization performance. The GeForce GTX 465 is built on Fermi while the GeForce GTX 950A uses Maxwell, both on 40 nm vs 28 nm. Shader units: 352 (GeForce GTX 465) vs 640 (GeForce GTX 950A). Raw compute: 0.8554 TFLOPS (GeForce GTX 465) vs 1.439 TFLOPS (GeForce GTX 950A).
| Feature | GeForce GTX 465 | GeForce GTX 950A |
|---|---|---|
| G3D Mark Score | 2,654+2% | 2,599 |
| Architecture | Fermi | Maxwell |
| Process Node | 40 nm | 28 nm |
| Shading Units | 352 | 640+82% |
| Compute (TFLOPS) | 0.8554 TFLOPS | 1.439 TFLOPS+68% |
| ROPs | 32+100% | 16 |
| TMUs | 44+10% | 40 |
| L1 Cache | 704 KB+120% | 320 KB |
| L2 Cache | 0.5 MB | 2 MB+300% |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTX 465 | GeForce GTX 950A |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GTX 465 has 1 GB of VRAM, while the GeForce GTX 950A carries 2 GB. GeForce GTX 950A gives you 100% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bandwidth: 102.6 GB/s (GeForce GTX 465) vs 32 GB/s (GeForce GTX 950A) — a 220.6% advantage for the GeForce GTX 465. Memory bus width is 256-bit on the GeForce GTX 465 and 128-bit on the GeForce GTX 950A. L2 Cache: 0.5 MB (GeForce GTX 465) vs 2 MB (GeForce GTX 950A) — the GeForce GTX 950A has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 465 | GeForce GTX 950A |
|---|---|---|
| VRAM Capacity | 1 GB | 2 GB+100% |
| Memory Type | GDDR5 | DDR3 |
| Memory Bandwidth | 102.6 GB/s+221% | 32 GB/s |
| Bus Width | 256-bit+100% | 128-bit |
| L2 Cache | 0.5 MB | 2 MB+300% |
Power & Dimensions
The GeForce GTX 465 draws 200W versus the GeForce GTX 950A's 75W — a 90.9% difference. The GeForce GTX 950A is more power-efficient. Recommended PSU: 550W (GeForce GTX 465) vs 350W (GeForce GTX 950A). Power connectors: 2x 6-pin vs 1x 6-pin.
| Feature | GeForce GTX 465 | GeForce GTX 950A |
|---|---|---|
| TDP | 200W | 75W-63% |
| Recommended PSU | 550W | 350W-36% |
| Power Connector | 2x 6-pin | 1x 6-pin |
| Length | 241mm | — |
| Height | 111mm | — |
| Slots | 2 | — |
| Temp (Load) | 85 | — |
| Perf/Watt | 13.3 | 34.7+161% |
Value Analysis
At launch, the GeForce GTX 465 came in at $279, while the GeForce GTX 950A launched at $159. On MSRP, GeForce GTX 950A was 43% cheaper ($120 less). Performance per dollar on MSRP (G3D Mark / MSRP): 9.5 (GeForce GTX 465) vs 16.3 (GeForce GTX 950A) — the GeForce GTX 950A offers 71.6% better value. The newer card here is GeForce GTX 950A (2015 vs 2010).
| Feature | GeForce GTX 465 | GeForce GTX 950A |
|---|---|---|
| MSRP | $279 | $159-43% |
| Performance per Dollar | 9.5 | 16.3+72% |
| Codename | GF100 | GM107 |
| Release | May 31 2010 | March 13 2015 |
| Ranking | #618 | #621 |
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