
GeForce GTX 465

Quadro 6000
GeForce GTX 465 vs Quadro 6000 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GTX 465 vs Quadro 6000 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GTX 465 vs Quadro 6000: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GTX 465
2010Why buy it
- ✅Costs $4,120 less on MSRP ($279 MSRP vs $4,399 MSRP).
- ✅Delivers 1454.4% more G3D Mark for each dollar spent, at 9.5 vs 0.6 G3D/$ ($279 MSRP vs $4,399 MSRP).
Trade-offs
- ❌Lower average FPS than Quadro 6000 across 50 tracked games in our benchmark data.
- ❌Less VRAM, with 1 GB vs 6 GB for high-resolution textures and newer games.
- ❌2010 hardware with 1 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
Quadro 6000
2010Why buy it
- ✅42.7% more average FPS across 50 tracked games in our benchmark data.
- ✅500% more VRAM for high-resolution textures and newer games (6 GB vs 1 GB).
- ✅More future proof: Fermi (2010−2014) on 40nm with a newer platform for upcoming games.
Trade-offs
- ❌2010 hardware with 6 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌1476.7% HIGHER MSRP$4,399 MSRPvs$279 MSRP
- ❌Lower G3D Mark per dollar, at 0.6 vs 9.5 G3D/$ ($4,399 MSRP vs $279 MSRP).
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GeForce GTX 465 vs Quadro 6000 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GTX 465
The GeForce GTX 465 is manufactured by NVIDIA. It was released in May 31 2010. It features the Fermi architecture. The core clock speed is 607 MHz. It has 352 shading units. The thermal design power (TDP) is 200W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 2,654 points. Launch price was $279.

Quadro 6000
The Quadro 6000 is manufactured by NVIDIA. It was released in December 10 2010. It features the Fermi architecture. The core clock speed is 574 MHz. It has 448 shading units. The thermal design power (TDP) is 204W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 2,692 points. Launch price was $4,399.
Graphics Performance
The GeForce GTX 465 scores 2,654 and the Quadro 6000 reaches 2,692 in the G3D Mark benchmark — just a 1.4% difference, making them near-identical in rasterization performance. The GeForce GTX 465 is built on Fermi while the Quadro 6000 uses Fermi, both on a 40 nm process. Shader units: 352 (GeForce GTX 465) vs 448 (Quadro 6000). Raw compute: 0.8554 TFLOPS (GeForce GTX 465) vs 1.028 TFLOPS (Quadro 6000).
| Feature | GeForce GTX 465 | Quadro 6000 |
|---|---|---|
| G3D Mark Score | 2,654 | 2,692+1% |
| Architecture | Fermi | Fermi |
| Process Node | 40 nm | 40 nm |
| Shading Units | 352 | 448+27% |
| Compute (TFLOPS) | 0.8554 TFLOPS | 1.028 TFLOPS+20% |
| ROPs | 32 | 48+50% |
| TMUs | 44 | 56+27% |
| L1 Cache | 704 KB | 896 KB+27% |
| L2 Cache | 512 KB | 768 KB+50% |
Advanced Features (DLSS/FSR)
The GeForce GTX 465 gets NVIDIA DLSS, which still tends to look cleaner in motion. The Quadro 6000 leans on FSR, which is flexible and widely supported, but usually a bit rougher at the same settings.
| Feature | GeForce GTX 465 | Quadro 6000 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce GTX 465 has 1 GB of VRAM, while the Quadro 6000 carries 6 GB. Quadro 6000 gives you 500% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bus width is 256-bit on the GeForce GTX 465 and 64-bit on the Quadro 6000. L2 Cache: 512 KB (GeForce GTX 465) vs 768 KB (Quadro 6000) — the Quadro 6000 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 465 | Quadro 6000 |
|---|---|---|
| VRAM Capacity | 1 GB | 6 GB+500% |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 256-bit+300% | 64-bit |
| L2 Cache | 512 KB | 768 KB+50% |
Power & Dimensions
The GeForce GTX 465 draws 200W versus the Quadro 6000's 204W — a 2% difference. The GeForce GTX 465 is more power-efficient. Recommended PSU: 550W (GeForce GTX 465) vs 350W (Quadro 6000). Power connectors: 2x 6-pin vs PCIe-powered.
| Feature | GeForce GTX 465 | Quadro 6000 |
|---|---|---|
| TDP | 200W-2% | 204W |
| Recommended PSU | 550W | 350W-36% |
| Power Connector | 2x 6-pin | PCIe-powered |
| Length | 241mm | — |
| Height | 111mm | — |
| Slots | 2 | — |
| Temp (Load) | 85 | — |
| Perf/Watt | 13.3 | 13.2 |
Value Analysis
At launch, the GeForce GTX 465 came in at $279, while the Quadro 6000 launched at $4399. On MSRP, GeForce GTX 465 was 93.7% cheaper ($4120 less). Performance per dollar on MSRP (G3D Mark / MSRP): 9.5 (GeForce GTX 465) vs 0.6 (Quadro 6000) — the GeForce GTX 465 offers 1483.3% better value.
| Feature | GeForce GTX 465 | Quadro 6000 |
|---|---|---|
| MSRP | $279-94% | $4399 |
| Performance per Dollar | 9.5+1483% | 0.6 |
| Codename | GF100 | GF100 |
| Release | May 31 2010 | December 10 2010 |
| Ranking | #618 | #615 |
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