
GeForce GTX 560 Ti 448

GeForce GTX 1650
GeForce GTX 560 Ti 448 vs GeForce GTX 1650 Performance Spectrum
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
GeForce GTX 560 Ti 448 vs GeForce GTX 1650 FPS Benchmarks
Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.
Search any supported game below to compare 1080p FPS for both components.

Path of Exile 2

Counter-Strike 2

League of Legends

Valorant

Among Us

Apex Legends

ARC Raiders

Baldur's Gate 3

Call of Duty: Black Ops 6
GeForce GTX 560 Ti 448 vs GeForce GTX 1650: Pros, Cons & Final Verdict
See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.
GeForce GTX 560 Ti 448
2011Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Lower average FPS than GeForce GTX 1650 across 50 tracked games in our benchmark data.
- ❌2011 hardware with 4 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
- ❌94% HIGHER MSRP$289 MSRPvs$149 MSRP
- ❌Lower G3D Mark per dollar, at 18.0 vs 52.8 G3D/$ ($289 MSRP vs $149 MSRP).
- ❌180% higher power demand at 210W vs 75W.
GeForce GTX 1650
2019Why buy it
- ✅34.6% more average FPS across 50 tracked games in our benchmark data.
- ✅Costs $140 less on MSRP ($149 MSRP vs $289 MSRP).
- ✅Delivers 193.5% more G3D Mark for each dollar spent, at 52.8 vs 18.0 G3D/$ ($149 MSRP vs $289 MSRP).
- ✅GeForce GTX 560 Ti 448 is already obsolete for modern gaming, so GeForce GTX 1650 is the less risky modern option long term.
- ✅Draws 75W instead of 210W, a 135W reduction.
Trade-offs
- ❌Older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in newer AAA releases.
Quick Answers
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GeForce GTX 560 Ti 448 vs GeForce GTX 1650 Technical Specifications
Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

GeForce GTX 560 Ti 448
The GeForce GTX 560 Ti 448 is manufactured by NVIDIA. It was released in November 29 2011. It features the Fermi 2.0 architecture. The core clock speed is 732 MHz. It has 448 shading units. The thermal design power (TDP) is 210W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 5,200 points. Launch price was $289.

GeForce GTX 1650
The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.
Graphics Performance
In G3D Mark, the GeForce GTX 560 Ti 448 scores 5,200 versus the GeForce GTX 1650's 7,869 — the GeForce GTX 1650 leads by 51.3%. The GeForce GTX 560 Ti 448 is built on Fermi 2.0 while the GeForce GTX 1650 uses Turing, both on 40 nm vs 12 nm. Shader units: 448 (GeForce GTX 560 Ti 448) vs 896 (GeForce GTX 1650). Raw compute: 1.312 TFLOPS (GeForce GTX 560 Ti 448) vs 2.984 TFLOPS (GeForce GTX 1650).
| Feature | GeForce GTX 560 Ti 448 | GeForce GTX 1650 |
|---|---|---|
| G3D Mark Score | 5,200 | 7,869+51% |
| Architecture | Fermi 2.0 | Turing |
| Process Node | 40 nm | 12 nm |
| Shading Units | 448 | 896+100% |
| Compute (TFLOPS) | 1.312 TFLOPS | 2.984 TFLOPS+127% |
| ROPs | 40+25% | 32 |
| TMUs | 56 | 56 |
| L1 Cache | 896 KB | 896 KB |
| L2 Cache | 0.63 MB | 1 MB+59% |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTX 560 Ti 448 | GeForce GTX 1650 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
Both cards ship with 4 GB of GDDR5. Memory bandwidth: 156 GB/s (GeForce GTX 560 Ti 448) vs 128 GB/s (GeForce GTX 1650) — a 21.9% advantage for the GeForce GTX 560 Ti 448. Memory bus width is 320-bit on the GeForce GTX 560 Ti 448 and 128-bit on the GeForce GTX 1650. L2 Cache: 0.63 MB (GeForce GTX 560 Ti 448) vs 1 MB (GeForce GTX 1650) — the GeForce GTX 1650 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 560 Ti 448 | GeForce GTX 1650 |
|---|---|---|
| VRAM Capacity | 4 GB | 4 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | 156 GB/s+22% | 128 GB/s |
| Bus Width | 320-bit+150% | 128-bit |
| L2 Cache | 0.63 MB | 1 MB+59% |
Display & API Support
DirectX support: 12 (FL 11_0) (GeForce GTX 560 Ti 448) vs 12 (GeForce GTX 1650). OpenGL: 4.2 vs 4.6. Maximum simultaneous displays: 3 vs 3.
| Feature | GeForce GTX 560 Ti 448 | GeForce GTX 1650 |
|---|---|---|
| DirectX | 12 (FL 11_0) | 12 |
| OpenGL | 4.2 | 4.6+10% |
| Max Displays | 3 | 3 |
Media & Encoding
Hardware encoder: UVD 4.0 (GeForce GTX 560 Ti 448) vs NVENC 5th gen (Volta) (GeForce GTX 1650). Decoder: PureVideo VP4 vs NVDEC 4th gen. Supported codecs: H.264,VC-1,MPEG-2 (GeForce GTX 560 Ti 448) vs H.264,H.265/HEVC,VP8,VP9 (GeForce GTX 1650).
| Feature | GeForce GTX 560 Ti 448 | GeForce GTX 1650 |
|---|---|---|
| Encoder | UVD 4.0 | NVENC 5th gen (Volta) |
| Decoder | PureVideo VP4 | NVDEC 4th gen |
| Codecs | H.264,VC-1,MPEG-2 | H.264,H.265/HEVC,VP8,VP9 |
Power & Dimensions
The GeForce GTX 560 Ti 448 draws 210W versus the GeForce GTX 1650's 75W — a 94.7% difference. The GeForce GTX 1650 is more power-efficient. Recommended PSU: 550W (GeForce GTX 560 Ti 448) vs 300W (GeForce GTX 1650). Power connectors: 2x 6-pin vs None. Card length: 267mm vs 229mm, occupying 2 vs 2 slots. Typical load temperature: 76°C vs 70°C.
| Feature | GeForce GTX 560 Ti 448 | GeForce GTX 1650 |
|---|---|---|
| TDP | 210W | 75W-64% |
| Recommended PSU | 550W | 300W-45% |
| Power Connector | 2x 6-pin | None |
| Length | 267mm | 229mm |
| Height | 111mm | 111mm |
| Slots | 2 | 2 |
| Temp (Load) | 76°C | 70°C-8% |
| Perf/Watt | 24.8 | 104.9+323% |
Value Analysis
At launch, the GeForce GTX 560 Ti 448 came in at $289, while the GeForce GTX 1650 launched at $149. On MSRP, GeForce GTX 1650 was 48.4% cheaper ($140 less). Performance per dollar on MSRP (G3D Mark / MSRP): 18.0 (GeForce GTX 560 Ti 448) vs 52.8 (GeForce GTX 1650) — the GeForce GTX 1650 offers 193.3% better value. The newer card here is GeForce GTX 1650 (2019 vs 2011).
| Feature | GeForce GTX 560 Ti 448 | GeForce GTX 1650 |
|---|---|---|
| MSRP | $289 | $149-48% |
| Performance per Dollar | 18.0 | 52.8+193% |
| Codename | GF110 | TU117 |
| Release | November 29 2011 | April 23 2019 |
| Ranking | #571 | #323 |
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