GeForce GTX 560 Ti 448 vs GeForce GTX 950

NVIDIA

GeForce GTX 560 Ti 448

2011Core: 732 MHz
Similar parts
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VS
NVIDIA

GeForce GTX 950

2015Core: 1024 MHzBoost: 1188 MHz
Similar parts
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GeForce GTX 560 Ti 448 vs GeForce GTX 950 Performance Spectrum

About G3D Mark

G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.

GeForce GTX 560 Ti 448 vs GeForce GTX 950 FPS Benchmarks

Predicted gaming performance across popular games. Tested paired with Ryzen 7 9800X3D to isolate GPU performance.

Search any supported game below to compare 1080p FPS for both components.

GeForce GTX 560 Ti 448 vs GeForce GTX 950: Pros, Cons & Final Verdict

See where each GPU makes more sense in practice: raw FPS, VRAM, features, power draw, pricing, and long-term headroom.

GeForce GTX 560 Ti 448

2011

Why buy it

  • 21.5% more average FPS across 50 tracked games in our benchmark data.
  • 100% more VRAM for high-resolution textures and newer games (4 GB vs 2 GB).

Trade-offs

  • 2011 hardware with 4 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.
  • 81.8% HIGHER MSRP
    $289 MSRPvs$159 MSRP
  • Lower G3D Mark per dollar, at 18.0 vs 33.7 G3D/$ ($289 MSRP vs $159 MSRP).
  • 133.3% higher power demand at 210W vs 90W.
  • 32.2% longer card at 267mm vs 202mm.

GeForce GTX 950

2015

Why buy it

  • Costs $130 less on MSRP ($159 MSRP vs $289 MSRP).
  • Delivers 87.2% more G3D Mark for each dollar spent, at 33.7 vs 18.0 G3D/$ ($159 MSRP vs $289 MSRP).
  • Draws 90W instead of 210W, a 120W reduction.
  • Measures 202mm instead of 267mm, a 65mm shorter card that is more SFF-friendly.

Trade-offs

  • Lower average FPS than GeForce GTX 560 Ti 448 across 50 tracked games in our benchmark data.
  • Less VRAM, with 2 GB vs 4 GB for high-resolution textures and newer games.
  • 2015 hardware with 2 GB of VRAM is already well past its comfortable zone for modern gaming, so it is hard to recommend now.

Quick Answers

Which GPU is faster for gaming right now?
GeForce GTX 560 Ti 448 is the faster gaming card right now. In our data, it leads by 21.5% in average FPS across 50 tracked games in our benchmark data. PassMark G3D leans toward GeForce GTX 950 instead at 5,357 vs 5,200, so for this question the real-game FPS result matters more than the synthetic split.
Which GPU is the safer long-term pick for 2026 and beyond?
GeForce GTX 560 Ti 448 is the safer long-term pick for 2026 and beyond. The case is simple: 4 GB vs 2 GB of VRAM. That gives it more room for heavier textures and higher settings over time.
Which GPU is the better buy today?
GeForce GTX 950 makes the most sense to buy today. It is $130 cheaper on MSRP at $159 vs $289, and it leads G3D-per-dollar by 87.2% (33.7 vs 18.0), which is enough to swing the recommendation its way. If you are mainly targeting 1080p and some 1440p, GeForce GTX 950 is the easier value choice. If you care more about 1080p and some 1440p headroom, GeForce GTX 560 Ti 448 has the stronger long-term case.

GeForce GTX 560 Ti 448 vs GeForce GTX 950 Technical Specifications

Side-by-side specs, architecture details, clocks, memory, power, and platform differences.

NVIDIA

GeForce GTX 560 Ti 448

The GeForce GTX 560 Ti 448 is manufactured by NVIDIA. It was released in November 29 2011. It features the Fermi 2.0 architecture. The core clock speed is 732 MHz. It has 448 shading units. The thermal design power (TDP) is 210W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 5,200 points. Launch price was $289.

NVIDIA

GeForce GTX 950

The GeForce GTX 950 is manufactured by NVIDIA. It was released in August 20 2015. It features the Maxwell 2.0 architecture. The core clock ranges from 1024 MHz to 1188 MHz. It has 768 shading units. The thermal design power (TDP) is 90W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 5,357 points. Launch price was $159.

Graphics Performance

The GeForce GTX 560 Ti 448 scores 5,200 and the GeForce GTX 950 reaches 5,357 in the G3D Mark benchmark — just a 3% difference, making them near-identical in rasterization performance. The GeForce GTX 560 Ti 448 is built on Fermi 2.0 while the GeForce GTX 950 uses Maxwell 2.0, both on 40 nm vs 28 nm. Shader units: 448 (GeForce GTX 560 Ti 448) vs 768 (GeForce GTX 950). Raw compute: 1.312 TFLOPS (GeForce GTX 560 Ti 448) vs 1.825 TFLOPS (GeForce GTX 950).

FeatureGeForce GTX 560 Ti 448GeForce GTX 950
G3D Mark Score
5,200
5,357+3%
Architecture
Fermi 2.0
Maxwell 2.0
Process Node
40 nm
28 nm
Shading Units
448
768+71%
Compute (TFLOPS)
1.312 TFLOPS
1.825 TFLOPS+39%
ROPs
40+25%
32
TMUs
56+17%
48
L1 Cache
896 KB+211%
288 KB
L2 Cache
0.63 MB
1 MB+59%

Advanced Features (DLSS/FSR)

FeatureGeForce GTX 560 Ti 448GeForce GTX 950
Upscaling Tech
Upscaling support
Upscaling support
Frame Generation
Not Supported
Not Supported
Ray Reconstruction
No
No
Low Latency
NVIDIA Reflex
NVIDIA Reflex
💾

Video Memory (VRAM)

The GeForce GTX 560 Ti 448 has 4 GB of VRAM, while the GeForce GTX 950 carries 2 GB. GeForce GTX 560 Ti 448 gives you 100% more memory capacity, which matters more once you move into heavier textures, mods, or higher resolutions. Memory bandwidth: 156 GB/s (GeForce GTX 560 Ti 448) vs 106 GB/s (GeForce GTX 950) — a 47.2% advantage for the GeForce GTX 560 Ti 448. Memory bus width is 320-bit on the GeForce GTX 560 Ti 448 and 128-bit on the GeForce GTX 950. L2 Cache: 0.63 MB (GeForce GTX 560 Ti 448) vs 1 MB (GeForce GTX 950) — the GeForce GTX 950 has significantly larger on-die cache to reduce VRAM reliance.

FeatureGeForce GTX 560 Ti 448GeForce GTX 950
VRAM Capacity
4 GB+100%
2 GB
Memory Type
GDDR5
GDDR5
Memory Bandwidth
156 GB/s+47%
106 GB/s
Bus Width
320-bit+150%
128-bit
L2 Cache
0.63 MB
1 MB+59%
🖥️

Display & API Support

DirectX support: 12 (FL 11_0) (GeForce GTX 560 Ti 448) vs 12_1 (GeForce GTX 950). Maximum simultaneous displays: 3 vs 4.

FeatureGeForce GTX 560 Ti 448GeForce GTX 950
DirectX
12 (FL 11_0)
12_1
Max Displays
3
4+33%
🎬

Media & Encoding

Hardware encoder: UVD 4.0 (GeForce GTX 560 Ti 448) vs NVENC 2nd Gen (GeForce GTX 950). Decoder: PureVideo VP4 vs NVDEC 2nd Gen. Supported codecs: H.264,VC-1,MPEG-2 (GeForce GTX 560 Ti 448) vs H.264,H.265 (GeForce GTX 950).

FeatureGeForce GTX 560 Ti 448GeForce GTX 950
Encoder
UVD 4.0
NVENC 2nd Gen
Decoder
PureVideo VP4
NVDEC 2nd Gen
Codecs
H.264,VC-1,MPEG-2
H.264,H.265
🔌

Power & Dimensions

The GeForce GTX 560 Ti 448 draws 210W versus the GeForce GTX 950's 90W — a 80% difference. The GeForce GTX 950 is more power-efficient. Recommended PSU: 550W (GeForce GTX 560 Ti 448) vs 350W (GeForce GTX 950). Power connectors: 2x 6-pin vs 1x 6-pin. Card length: 267mm vs 202mm, occupying 2 vs 2 slots.

FeatureGeForce GTX 560 Ti 448GeForce GTX 950
TDP
210W
90W-57%
Recommended PSU
550W
350W-36%
Power Connector
2x 6-pin
1x 6-pin
Length
267mm
202mm
Height
111mm
Slots
2
2
Temp (Load)
76°C
Perf/Watt
24.8
59.5+140%
💰

Value Analysis

At launch, the GeForce GTX 560 Ti 448 came in at $289, while the GeForce GTX 950 launched at $159. On MSRP, GeForce GTX 950 was 45% cheaper ($130 less). Performance per dollar on MSRP (G3D Mark / MSRP): 18.0 (GeForce GTX 560 Ti 448) vs 33.7 (GeForce GTX 950) — the GeForce GTX 950 offers 87.2% better value. The newer card here is GeForce GTX 950 (2015 vs 2011).

FeatureGeForce GTX 560 Ti 448GeForce GTX 950
MSRP
$289
$159-45%
Performance per Dollar
18.0
33.7+87%
Codename
GF110
GM206
Release
November 29 2011
August 20 2015
Ranking
#571
#425

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