
GeForce GTX 560 Ti 448 vs GeForce RTX 3050 OEM

GeForce GTX 560 Ti 448
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GeForce RTX 3050 OEM
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Value Upgrade Path
This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money.
Avg price is the current average price collected from markets across the web.
Performance Per Dollar
Performance Per Dollar GeForce RTX 3050 OEM
Performance Comparison
About G3D Mark🏆 Chipversus Verdict
⚠️ Generational Difference
The GeForce RTX 3050 OEM is significantly newer (2022 vs 2011). The GeForce RTX 3050 OEM likely supports modern features like Ray Tracing, Tensor Cores, and DLSS/FSR upscaling, which act as force multipliers for performance. The GeForce GTX 560 Ti 448 lacks this hardware feature set, limiting its longevity in modern titles despite any raw power similarities.
🚀 Performance Leadership
The GeForce RTX 3050 OEM is the superior choice for raw performance. It leads with a 128.7% higher G3D Mark score and 100% more VRAM (8 GB vs 4 GB). This advantage makes it significantly better for higher resolutions (1440p/4K) and graphic-intensive titles compared to the GeForce GTX 560 Ti 448.
| Insight | GeForce GTX 560 Ti 448 | GeForce RTX 3050 OEM |
|---|---|---|
| Performance | ❌Lower raw frame rates (-128.7%) | ✅Leading raw performance (+128.7%) |
| Longevity | 🛑Obsolete Architecture (2011 / Fermi 2.0 (2010−2014)) | 🏆Elite Architecture (Ampere (2020−2025) / 8nm) |
| Ecosystem | Supports FSR Upscaling | ✨ DLSS 3/4 + Frame Gen Support |
| VRAM | ❌ Less VRAM capacity | 🎮 High Capacity (8 GB) |
| Efficiency | ⚡ Higher Power Consumption | 💡 Excellent Perf/Watt |
| Case Fit | Standard Size (267mm) | 📏 Compact / SFF Friendly |
💎 Value Proposition
The GeForce GTX 560 Ti 448 offers a compelling cost-to-performance ratio. Priced at $30 versus $150 for the GeForce RTX 3050 OEM, it costs 80% less. While it maintains significantly lower raw performance, this results in a 118.6% higher cost efficiency score.
| Insight | GeForce GTX 560 Ti 448 | GeForce RTX 3050 OEM |
|---|---|---|
| Cost Efficiency | ✅Better overall value (+118.6%) | ❌Lower cost efficiency |
| Upfront Cost | ✅More affordable ($30) | ⚠️Higher upfront cost ($150) |
Performance Check
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 7800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.
Technical Specifications
Side-by-side comparison of GeForce GTX 560 Ti 448 and GeForce RTX 3050 OEM

GeForce GTX 560 Ti 448
The GeForce GTX 560 Ti 448 is manufactured by NVIDIA. It was released in November 29 2011. It features the Fermi 2.0 architecture. The core clock speed is 732 MHz. It has 448 shading units. The thermal design power (TDP) is 210W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 5,200 points. Launch price was $289.

GeForce RTX 3050 OEM
The GeForce RTX 3050 OEM is manufactured by NVIDIA. It was released in January 4 2022. It features the Ampere architecture. The core clock ranges from 1515 MHz to 1755 MHz. It has 2560 shading units. The thermal design power (TDP) is 130W. Manufactured using 8 nm process technology. It features 20 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 11,892 points.
Graphics Performance
In G3D Mark, the GeForce GTX 560 Ti 448 scores 5,200 versus the GeForce RTX 3050 OEM's 11,892 — the GeForce RTX 3050 OEM leads by 128.7%. The GeForce GTX 560 Ti 448 is built on Fermi 2.0 while the GeForce RTX 3050 OEM uses Ampere, both on 40 nm vs 8 nm. Shader units: 448 (GeForce GTX 560 Ti 448) vs 2,560 (GeForce RTX 3050 OEM). Raw compute: 1.312 TFLOPS (GeForce GTX 560 Ti 448) vs 8.986 TFLOPS (GeForce RTX 3050 OEM).
| Feature | GeForce GTX 560 Ti 448 | GeForce RTX 3050 OEM |
|---|---|---|
| G3D Mark Score | 5,200 | 11,892+129% |
| Architecture | Fermi 2.0 | Ampere |
| Process Node | 40 nm | 8 nm |
| Shading Units | 448 | 2560+471% |
| Compute (TFLOPS) | 1.312 TFLOPS | 8.986 TFLOPS+585% |
| ROPs | 40+25% | 32 |
| TMUs | 56 | 80+43% |
| L1 Cache | 0.88 MB | 2.5 MB+184% |
| L2 Cache | 0.63 MB | 2 MB+217% |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTX 560 Ti 448 | GeForce RTX 3050 OEM |
|---|---|---|
| Upscaling Tech | FSR 2.1 (Compatible) | DLSS 2.0 |
| Frame Generation | FSR 3 (Compatible) | FSR 3 / AFMF (Compatible) |
| Ray Reconstruction | No | No |
| Low Latency | Standard | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GTX 560 Ti 448 comes with 4 GB of VRAM, while the GeForce RTX 3050 OEM has 8 GB. The GeForce RTX 3050 OEM offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Memory bandwidth: 156 GB/s (GeForce GTX 560 Ti 448) vs 224 GB/s (GeForce RTX 3050 OEM) — a 43.6% advantage for the GeForce RTX 3050 OEM. Bus width: 320-bit vs 128-bit. L2 Cache: 0.63 MB (GeForce GTX 560 Ti 448) vs 2 MB (GeForce RTX 3050 OEM) — the GeForce RTX 3050 OEM has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 560 Ti 448 | GeForce RTX 3050 OEM |
|---|---|---|
| VRAM Capacity | 4 GB | 8 GB+100% |
| Memory Type | GDDR5 | GDDR6 |
| Memory Bandwidth | 156 GB/s | 224 GB/s+44% |
| Bus Width | 320-bit+150% | 128-bit |
| L2 Cache | 0.63 MB | 2 MB+217% |
Display & API Support
DirectX support: 12 (FL 11_0) (GeForce GTX 560 Ti 448) vs 12.2 (GeForce RTX 3050 OEM). OpenGL: 4.2 vs 4.6. Maximum simultaneous displays: 3 vs 4.
| Feature | GeForce GTX 560 Ti 448 | GeForce RTX 3050 OEM |
|---|---|---|
| DirectX | 12 (FL 11_0) | 12.2+2% |
| OpenGL | 4.2 | 4.6+10% |
| Max Displays | 3 | 4+33% |
Media & Encoding
Hardware encoder: UVD 4.0 (GeForce GTX 560 Ti 448) vs 8th Gen NVENC (GeForce RTX 3050 OEM). Decoder: PureVideo VP4 vs 5th Gen NVDEC. Supported codecs: H.264,VC-1,MPEG-2 (GeForce GTX 560 Ti 448) vs MPEG-2,H.264,HEVC,VP9,AV1 (Decode) (GeForce RTX 3050 OEM).
| Feature | GeForce GTX 560 Ti 448 | GeForce RTX 3050 OEM |
|---|---|---|
| Encoder | UVD 4.0 | 8th Gen NVENC |
| Decoder | PureVideo VP4 | 5th Gen NVDEC |
| Codecs | H.264,VC-1,MPEG-2 | MPEG-2,H.264,HEVC,VP9,AV1 (Decode) |
Power & Dimensions
The GeForce GTX 560 Ti 448 draws 210W versus the GeForce RTX 3050 OEM's 130W — a 47.1% difference. The GeForce RTX 3050 OEM is more power-efficient. Recommended PSU: 550W (GeForce GTX 560 Ti 448) vs 450W (GeForce RTX 3050 OEM). Power connectors: 2x 6-pin vs 8-pin. Card length: 267mm vs 235mm, occupying 2 vs 2 slots. Typical load temperature: 76°C vs 75°C.
| Feature | GeForce GTX 560 Ti 448 | GeForce RTX 3050 OEM |
|---|---|---|
| TDP | 210W | 130W-38% |
| Recommended PSU | 550W | 450W-18% |
| Power Connector | 2x 6-pin | 8-pin |
| Length | 267mm | 235mm |
| Height | 111mm | 124mm |
| Slots | 2 | 2 |
| Temp (Load) | 76°C | 75°C-1% |
| Perf/Watt | 24.8 | 91.5+269% |
Value Analysis
The GeForce GTX 560 Ti 448 launched at $289 MSRP and currently averages $30, while the GeForce RTX 3050 OEM launched at $249 and now averages $150. The GeForce GTX 560 Ti 448 costs 80% less ($120 savings) at current market prices. Performance per dollar (G3D Mark / price): 173.3 (GeForce GTX 560 Ti 448) vs 79.3 (GeForce RTX 3050 OEM) — the GeForce GTX 560 Ti 448 offers 118.5% better value. The GeForce RTX 3050 OEM is the newer GPU (2022 vs 2011).
| Feature | GeForce GTX 560 Ti 448 | GeForce RTX 3050 OEM |
|---|---|---|
| MSRP | $289 | $249-14% |
| Avg Price (30d) | $30-80% | $150 |
| Performance per Dollar | 173.3+119% | 79.3 |
| Codename | GF110 | GA106 |
| Release | November 29 2011 | January 4 2022 |
| Ranking | #571 | #224 |
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